REC FOLEY STAGE · MEERBUSCH, DE

Foley you
can't fake.

Footsteps, cloth and props, performed by hand for film, TV and AAA games on my own stage in Meerbusch. Hire me for your production, or learn how it's done from someone who spent more than four years doing it inside an 11 m² booth at Ubisoft.

Bastian Gerner performing Foley with a prop on his stage in Meerbusch

Bastian Gerner · Foley Artist & Teacher

100+ creditsfilm, series & TV productions and AAA games — incl. Avatar: Frontiers of Pandora & Assassin's Creed Nexus VR
Telly Winner 2026Adventure Ice Dive (Apple TV+) — Use of Spatial Audio, with Oliver Kadel. Foley: me.
GANG Nominee 2025Best Game Foley — Avatar: Frontiers of Pandora
100% live craftevery sound performed by hand — no AI-generated audio
Trusted by productions, universities & audio teams
Companies I've worked for
Ubisoft Warner Bros. De Lane Lea Goldcrest studio l'Equipe cine plus Basis Berlin Postproduktion Cinechromatix D-Facto Motion The Grand Post Vienna MOS Sonnenstudio motion picture services Gregory Caron
Universities I've taught at
Humboldt-Universität zu Berlin Goethe-Universität Frankfurt am Main Universität Düsseldorf Universität des Saarlandes Universität Erfurt Cologne Game Lab SAE Institute
Teams I've coached
WDR Pressure Cooker Studios Auris Media Interleave Audio Orasome Audio
Cue 01// About

A real room.
Real surfaces.

Bastian Gerner — The Foley Teacher

Bastian Gerner · Foley Artist & Teacher

I'm Bastian Gerner. Fifteen-plus years in post and game audio, more than four of them recording AAA Foley inside an 11 m² booth at Ubisoft. Today I record for film, TV and games from my own stage in Meerbusch — a converted room full of modular surfaces, a car door, a few hundred props and a chain I trust. Nothing here was built for Foley. Everything here delivers it. That's the method I teach.

Cue 02// In their words

Don't take my
word for it.

What supervisors say about my Foley, and what sound professionals say about learning with me.